Human pose plays a crucial role in the digital world. From animation in films and video games to medical diagnostics and robotics, the ability to understand, generate, and edit human poses opens up a wide range of applications. While impressive progress has been made in this area in recent years, many approaches focus on single modalities of control signals and work in isolation. This limits their applicability in real-world scenarios, which often require a combination of different inputs.
A new research approach called UniPose promises a remedy. UniPose is a framework that leverages large language models (LLMs) to understand, generate, and edit human poses across different modalities. These modalities include images, text, and 3D poses in the SMPL format (Skinned Multi-Person Linear Model), a standard model for representing human body shapes. UniPose uses a so-called pose tokenizer to convert 3D poses into discrete pose tokens. These tokens enable seamless integration into the LLM within a unified vocabulary. This means that the LLM can process both text and poses in a common language.
To further improve the ability for detailed pose perception, UniPose integrates a combination of different visual encoders, including one specifically trained on poses. This approach allows the system to extract the relevant information about the pose from both images and text descriptions.
Through a unified learning strategy, UniPose can transfer knowledge between different pose-related tasks and adapt to new, unseen tasks. This is a decisive advantage over conventional approaches, which often have to be trained separately for each task. UniPose thus demonstrates an expanded potential for flexible application in various scenarios.
UniPose represents the first attempt to develop a universal framework for understanding, generating, and editing poses. Previous approaches often focused on individual aspects, such as pose estimation from images or the generation of poses from text descriptions. UniPose, on the other hand, integrates these functions into a single system.
The use of LLMs in combination with visual encoders is a promising approach that has the potential to take pose estimation to a new level. The ability to convert poses into discrete tokens enables efficient processing by the LLM and opens up new possibilities for interaction with poses.
UniPose has the potential to fundamentally change the way we interact with human poses in the digital world. The ability to understand, generate, and edit poses across different modalities opens up a wide range of applications in areas such as:
Animation and Video Games: UniPose could simplify the creation of realistic and expressive animations by allowing the control of character poses through text descriptions or reference images.
Medical Diagnostics: The analysis of poses can provide valuable information about a patient's health status. UniPose could support the automated detection of movement disorders or other diseases.
Robotics: Robots that understand human poses can better interact with humans and perform complex tasks that require precise motion control.
Virtual Reality and Augmented Reality: UniPose could improve interaction with virtual environments by enabling the control of avatars through body movements and gestures.
Comprehensive experiments have shown that UniPose achieves competitive and in some cases even superior results in various pose-related tasks. These results underscore the potential of UniPose as a versatile tool for pose estimation and processing.
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